We have seen many devices and applications for hiking, running, cycling, … Activities that can be monitored using « easy » data to track such as time, distance, heart rate, … Activities where the sensors don’t spoil the experience.But what about sports where performance is more complicated to track? Sports where physical constraints are so strong that including sensors becomes tricky?There is a kind of mental algorithm when you design such products: Data benefit VS User effort VS Price
When I worked on the connected racket application for Babolat, I was convinced that we should include a way to track the score. Doing so, we could analyze the wining rate of each type of shot. But we simply decided to skip this feature, because we didn’t resolve how to do it without bothering the tennis player.
- knock out your opponent (but in the training that’s not feasible)
- do a successful submission = the opponent taps you to signal he gives up
- score the highest number of hits or take downs
These goals are achieved thanks to a good stamina, power, rapidity and precision, and a strong defense.
POWER, RAPIDITY and PRECISION
WHAT ABOUT WRESTLING
- a t-shirt that tracks motions and heart rate
- gloves that track motions and impact level
- leg gears that track motions and impact level
For example you could see where the most powerful low kick has been done, or distinguish part of the footage where the fight is on the floor…